Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Animation > FRawCurveTracks > GetCurveDataImpl
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h |
Include | #include "Animation/AnimCurveTypes.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimCurveTypes.cpp |
template<typename DataType>
DataType &42; GetCurveDataImpl
&40;
TArray< DataType > & Curves,
FName Name
&41;
Remarks
Adding vector curve support - this is all transient data for now. This does not save and all these data will be baked into RawAnimationData Find curve data based on the curve name