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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FPoseDataContainer
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/PoseAsset.h |
Include | #include "Animation/PoseAsset.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/PoseAsset.cpp |
void RetrieveSourcePoseFromExistingPose
&40;
bool bAdditive,
int32 InBasePoseIndex,
const TArray< FTransform > & InBasePose,
const TArray< float > & InBaseCurve
&41;