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Unreal Engine C++ API Reference > Runtime > Engine > Animation > FMontageSubStepper
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimMontage.h |
Include | #include "Animation/AnimMontage.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimMontage.cpp |
float GetRemainingPlayTimeToSectionEnd
&40;
const float In_P_Original
&41;