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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/CustomAttributes.h |
Include | #include "Animation/CustomAttributes.h" |
Syntax
USTRUCT (Experimental)
struct FBakedCustomAttributePerBoneData
Remarks
Structure describing baked custom attributes for a single bone (index)
Variables
Type | Name | Description | |
---|---|---|---|
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int32 | BoneTreeIndex | |
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TArray< FBakedFloatCustomAttribute > | FloatAttributes | |
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TArray< FBakedIntegerCustomAttribute > | IntAttributes | |
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PRAGMA_DISABLE_DEPRECATION_WARNINGSTArray< FBakedStringCustomAttribute > | StringAttributes |