Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAssetMapping > API/Runtime/Engine/Animation/FAssetMapping/IsValidMapping
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AssetMappingTable.h |
Include | #include "Animation/AssetMappingTable.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AssetMappingTable.cpp |
static bool IsValidMapping
&40;
UAnimationAsset &42; InSourceAsset,
UAnimationAsset &42; InTargetAsset
&41;