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Unreal Engine C++ API Reference > Runtime > Engine > Animation > FAnimNotifyQueue
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimNotifyQueue.h |
Include | #include "Animation/AnimNotifyQueue.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimNotifyQueue.cpp |
bool PassesFiltering
&40;
const FAnimNotifyEvent &42; Notify
&41; const
Remarks
Should the notifies current filtering mode stop it from triggering