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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimNode_AssetPlayerBase
- FAnimNode_AssetPlayerBase::SetGroupName()
- FAnimNode_SequencePlayer::SetGroupName()
- FAnimNode_SequencePlayer_Standalone::SetGroupName()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_AssetPlayerBase.h |
| Include | #include "Animation/AnimNode_AssetPlayerBase.h" |
virtual bool SetGroupName
(
FName InGroupName
)
Remarks
Set the sync group name we are using.