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Unreal Engine C++ API Reference > Runtime > Engine > Animation > FAnimMontageInstance > PreviewSequencerMontagePosition
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimMontage.h |
Include | #include "Animation/AnimMontage.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimMontage.cpp |
static UAnimMontage &42; PreviewSequencerMontagePosition
&40;
FName SlotName,
USkeletalMeshComponent &42; SkeletalMeshComponent,
UAnimInstance &42; AnimInstance,
int32 & InOutInstanceId,
UAnimSequenceBase &42; InAnimSequence,
float InFromPosition,
float InToPosition,
float Weight,
bool bLooping,
bool bFireNotifies,
bool bPlaying
&41;