Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Animation > FAnimMontageInstance
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimMontage.h |
Include | #include "Animation/AnimMontage.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimMontage.cpp |
bool MontageSync_HasBeenUpdatedThisFrame&40;&41; const
Remarks
True if montage has been updated this frame