Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Animation > FAnimMontageInstance
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimMontage.h |
Include | #include "Animation/AnimMontage.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimMontage.cpp |
void BranchingPointEventHandler
&40;
const FBranchingPointMarker &42; BranchingPointMarker
&41;
Remarks
Trigger associated events when Montage ticking reaches given FBranchingPointMarker