Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Animation > FAnimInstanceProxy
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h |
Include | #include "Animation/AnimInstanceProxy.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp |
const FAnimNode_Base &42; GetNodeFromIndexUntyped
&40;
int32 NodeIdx,
UScriptStruct &42; RequiredStructType
&41; const
Remarks
Gets an unchecked (can return nullptr) node given an index into the node property array