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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimGroupInstance
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h |
Include | #include "Animation/AnimationAsset.h" |
Source | /Engine/Source/Runtime/Engine/Private/AnimationAsset.cpp |
void TestTickRecordForLeadership
&40;
EAnimGroupRole::Type MembershipType
&41;
Remarks
Checks the last tick record in the ActivePlayers array to see if it's a better leader than the current candidate. This should be called once for each record added to ActivePlayers, after the record is setup.