Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimStateMachineTypes.h |
Include | #include "Animation/AnimStateMachineTypes.h" |
Syntax
namespace ETransitionLogicType
{
enum Type
{
UMETA =(DisplayName="Standard Blend"),
UMETA =(DisplayName="Standard Blend"),
UMETA =(DisplayName="Standard Blend"),
}
}
Values
Name | Description |
---|---|
UMETA | |
UMETA | |
UMETA |