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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimEnums.h |
Include | #include "Animation/AnimEnums.h" |
Syntax
namespace ERootMotionRootLock
{
enum Type
&123;
RefPose,
AnimFirstFrame,
Zero,
&125;
}
Values
Name | Description |
---|---|
RefPose | Use reference pose root bone position. |
AnimFirstFrame | Use root bone position on first frame of animation. |
Zero | FTransform::Identity. |
Remarks
Root Bone Lock options when extracting Root Motion.