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Unreal Engine C++ API Reference > Runtime > Engine > Animation
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimEnums.h |
Include | #include "Animation/AnimEnums.h" |
Syntax
namespace ERootMotionMode
{
enum Type
&123;
NoRootMotionExtraction,
IgnoreRootMotion,
RootMotionFromEverything,
RootMotionFromMontagesOnly,
&125;
}
Values
Name | Description |
---|---|
NoRootMotionExtraction | Leave root motion in animation. |
IgnoreRootMotion | Extract root motion but do not apply it. |
RootMotionFromEverything | Root motion is taken from all animations contributing to the final pose, not suitable for network multiplayer setups. |
RootMotionFromMontagesOnly | Root motion is only taken from montages, suitable for network multiplayer setups. |