Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimTypes.h |
Include | #include "Animation/AnimTypes.h" |
Syntax
namespace EComponentType
{
enum Type
&123;
None = 0,
TranslationX,
TranslationY,
TranslationZ,
RotationX,
RotationY,
RotationZ,
Scale,
ScaleX,
ScaleY,
ScaleZ,
&125;
}
Values
Name | Description |
---|---|
None | |
TranslationX | |
TranslationY | |
TranslationZ | |
RotationX | |
RotationY | |
RotationZ | |
Scale | |
ScaleX | |
ScaleY | |
ScaleZ |
Remarks
The transform component (attribute) to read from.