Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/Attributes
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AttributesRuntime.h |
| Include | #include "Animation/AttributesRuntime.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AttributesRuntime.cpp |
static void OverrideAttributes
&40;
const FStackAttributeContainer & SourceAttributes,
FStackAttributeContainer & OutAttributes,
float Weight
&41;
Remarks
Add any new or override existing custom attributes