Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Animation > AnimData > UBoneMaskFilter
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimData/BoneMaskFilter.h |
Include | #include "Animation/AnimData/BoneMaskFilter.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/BoneMaskFilter.cpp |
UBoneMaskFilter
&40;
const FObjectInitializer & ObjectInitializer
&41;
Remarks
Bone Mask Filter data holder class implementation