Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ActorPartition
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USubsystem
- UWorldSubsystem
- UActorPartitionSubsystem
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ActorPartition/ActorPartitionSubsystem.h |
| Include | #include "ActorPartition/ActorPartitionSubsystem.h" |
Syntax
class UActorPartitionSubsystem : public UWorldSubsystem
Remarks
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | ForEachRelevantActor
(
const TSubclassOf< APartitionActor >& InActorClass, |
||
| APartitionActor * | GetActor
(
const FActorPartitionGetParams& GetParam |
||
| APartitionActor * | GetActor
(
const TSubclassOf< APartitionActor >& InActorClass, |
Returns a matching actor based on the parameters being provided | |
| bool |
Overridden from USubsystem
| Type | Name | Description | |
|---|---|---|---|
| void | Deinitialize () |
Implement this for deinitialization of instances of the system | |
| void | Initialize
(
FSubsystemCollectionBase& Collection |
Implement this for initialization of instances of the system |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FCellCoord |