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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AWorldDataLayers
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const UExternalDataLayerInstance * GetExternalDataLayerInstance
(
const UExternalDataLayerAsset* InExternalDataLayerAsset |
WorldPartition/DataLayer/WorldDataLayers.h | ||
UExternalDataLayerInstance * GetExternalDataLayerInstance
(
const UExternalDataLayerAsset* InExternalDataLayerAsset |
WorldPartition/DataLayer/WorldDataLayers.h |
GetExternalDataLayerInstance(const UExternalDataLayerAsset *)
| Name | GetExternalDataLayerInstance |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/WorldDataLayers.h |
| Include Path | #include "WorldPartition/DataLayer/WorldDataLayers.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/DataLayer/WorldDataLayers.cpp |
const UExternalDataLayerInstance * GetExternalDataLayerInstance
(
const UExternalDataLayerAsset * InExternalDataLayerAsset
) const
GetExternalDataLayerInstance(const UExternalDataLayerAsset *)
| Name | GetExternalDataLayerInstance |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/WorldDataLayers.h |
| Include Path | #include "WorldPartition/DataLayer/WorldDataLayers.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/DataLayer/WorldDataLayers.cpp |
UExternalDataLayerInstance * GetExternalDataLayerInstance
(
const UExternalDataLayerAsset * InExternalDataLayerAsset
)