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Unreal Engine C++ API Reference > Runtime > Engine > AI > UAISystemBase
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/AI/AISystemBase.h |
Include | #include "AI/AISystemBase.h" |
virtual void InitializeActorsForPlay
(
bool bTimeGotReset
)
Remarks
Called when world initializes all actors and prepares them to start gameplay
Parameters
Name | Description |
---|---|
bTimeGotReset | whether the WorldSettings's TimeSeconds are reset to zero |