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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AI > API/Runtime/Engine/AI/Navigation > API/Runtime/Engine/AI/Navigation/IPathFollowingAgentInterface
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/PathFollowingAgentInterface.h |
Include | #include "AI/Navigation/PathFollowingAgentInterface.h" |
virtual void OnMoveBlockedBy
&40;
const FHitResult & BlockingImpact
&41;
Remarks
Called when movement is blocked by a collision with another actor.