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A brush that acts as a template for geometry mode modifiers like "Lathe".
| Name | ABrushShape |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/BrushShape.h |
| Include Path | #include "Engine/BrushShape.h" |
Syntax
UCLASS (MinimalAPI)
class ABrushShape : public ABrush
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → ABrush → ABrushShape
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ABrushShape
(
const FObjectInitializer& ObjectInitializer |
Engine/BrushShape.h |
Functions
Public
Overridden from ABrush
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsBrushShape() |
Engine/BrushShape.h | ||
virtual bool IsStaticBrush() |
Engine/BrushShape.h |