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API > API/Runtime > API/Runtime/DeveloperSettings
The base class of auto discovered settings object where some or all of the settings are stored in console variables instead of config variables.
| Name | UDeveloperSettingsBackedByCVars |
| Type | class |
| Header File | /Engine/Source/Runtime/DeveloperSettings/Public/Engine/DeveloperSettingsBackedByCVars.h |
| Include Path | #include "Engine/DeveloperSettingsBackedByCVars.h" |
Syntax
UCLASS (Abstract, MinimalAPI)
class UDeveloperSettingsBackedByCVars : public UDeveloperSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDeveloperSettings → UDeveloperSettingsBackedByCVars
Derived Classes
UDeveloperSettingsBackedByCVars derived class hierarchy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDeveloperSettingsBackedByCVars
(
const FObjectInitializer& ObjectInitializer |
Engine/DeveloperSettingsBackedByCVars.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostInitProperties() |
Engine/DeveloperSettingsBackedByCVars.h |
Overridden from UDeveloperSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
UObject interface | Engine/DeveloperSettingsBackedByCVars.h |