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API > API/Runtime > API/Runtime/DeveloperSettings
| Name | FPerPlatformSettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/DeveloperSettings/Public/Engine/PlatformSettings.h |
| Include Path | #include "Engine/PlatformSettings.h" |
Syntax
USTRUCT ()
struct FPerPlatformSettings
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Settings | TArray< TObjectPtr< UPlatformSettings > > | Engine/PlatformSettings.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Initialize
(
TSubclassOf< UPlatformSettings > SettingsClass |
Engine/PlatformSettings.h |