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API > API/Runtime > API/Runtime/DatasmithCore > API/Runtime/DatasmithCore/IDatasmithShaderElement
References
| Module | DatasmithCore |
| Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
| Include | #include "IDatasmithSceneElements.h" |
Syntax
static bUseRealisticFresnel = true;
Remarks
Realistic fresnel creates a pretty more complex node tree based on the actual fresnel equation. If this param is not enabled an approximation will be used.
It has no effect if bDisableReflectionFresnel is set to true.