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Unreal Engine C++ API Reference > Runtime > DatasmithCore
Inheritance Hierarchy
- ISceneGraphNode
- IDatasmithElement
- IDatasmithActorElement
- IDatasmithPostProcessVolumeElement
References
Module | DatasmithCore |
Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
Include | #include "IDatasmithSceneElements.h" |
Syntax
class IDatasmithPostProcessVolumeElement : public IDatasmithActorElement
Remarks
Represents the APostProcessVolume object
Functions
Type | Name | Description | |
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bool | GetEnabled () |
Whether this volume is enabled or not. |
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TSharedRef< IDatasmithPostProcessElement > | GetSettings () |
The post process settings to use for this volume. |
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bool | GetUnbound () |
Whether this volume covers the whole world, or just the area inside its bounds. |
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void | SetEnabled
(
bool bEnabled |
|
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void | SetSettings
(
const TSharedRef< IDatasmithPostProcessElement >& Settings |
|
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void | SetUnbound
(
bool bUnbound |