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API > API/Runtime > API/Runtime/DatasmithCore > API/Runtime/DatasmithCore/IDatasmithMeshActorElement > API/Runtime/DatasmithCore/IDatasmithMeshActorElement/AddMaterialOverride
References
Module | DatasmithCore |
Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
Include | #include "IDatasmithSceneElements.h" |
void AddMaterialOverride
&40;
const TCHAR &42; MaterialName,
int32 Id
&41;
Remarks
Adds a new material override to the Actor Element
Parameters
Name | Description |
---|---|
MaterialName | name of the material, it should be unique |
Id | material identifier to be used with mesh sub-material indices. Use -1 to override all material slots. |