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API > API/Runtime > API/Runtime/DatasmithCore > API/Runtime/DatasmithCore/IDatasmithCompositeTexture
References
Module | DatasmithCore |
Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
Include | #include "IDatasmithSceneElements.h" |
bool GetUseTexture
&40;
int32 i
&41;
Remarks
Gets texture usage. If it returns false you should use a value or a color checking GetUseColor(i).