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Unreal Engine C++ API Reference > Runtime > DatasmithCore > IDatasmithActorElement > GetChild
References
Module | DatasmithCore |
Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
Include | #include "IDatasmithSceneElements.h" |
TSharedPtr< IDatasmithActorElement > GetChild
&40;
int32 InIndex
&41;
Remarks
Get the InIndex-th child of the mesh actor