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API > API/Runtime > API/Runtime/DataflowEngine
| Name | TEngineContext |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Dataflow/Engine/Public/Dataflow/DataflowContextObject.h |
| Include Path | #include "Dataflow/DataflowContextObject.h" |
| Source | /Engine/Source/Runtime/Experimental/Dataflow/Engine/Public/Dataflow/DataflowObjectInterface.h |
Syntax
template<class Base>
class TEngineContext : public UE::Dataflow::FContextSingle
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TEngineContext
(
const TObjectPtr< UObject >& InOwner |
Dataflow/DataflowObjectInterface.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~TEngineContext() |
Dataflow/DataflowObjectInterface.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Owner | TObjectPtr< UObject > | Dataflow/DataflowObjectInterface.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
DATAFLOW_CONTEXT_INTERNAL
(
Base, |
Dataflow/DataflowObjectInterface.h | ||
const TUniquePtr< FContextCacheElementBase > * GetBaseData
(
FContextCacheKey Key |
Dataflow/DataflowObjectInterface.h |
Overridden from FContext
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 GetKeys
(
TSet< FContextCacheKey >& InKeys |
Dataflow/DataflowObjectInterface.h | ||
virtual void Serialize
(
FArchive& Ar |
Dataflow/DataflowObjectInterface.h |