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API > API/Runtime > API/Runtime/DataflowEngine
Dataflow object debug draw parent class
| Name | FDataflowDebugDrawBaseObject |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Dataflow/Engine/Public/Dataflow/DataflowDebugDrawObject.h |
| Include Path | #include "Dataflow/DataflowDebugDrawObject.h" |
Syntax
struct FDataflowDebugDrawBaseObject : public IDataflowDebugDrawObject
Implements Interfaces
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDataflowDebugDrawBaseObject
(
IDataflowDebugDrawInterface::FDataflowElementsType& InDataflowElements |
Dataflow/DataflowDebugDrawObject.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Super | IDataflowDebugDrawObject | Dataflow/DataflowDebugDrawObject.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBox ComputeBoundingBox() |
Compute teh dataflow elements bounding box | Dataflow/DataflowDebugDrawObject.h | |
void DrawDataflowElements
(
FPrimitiveDrawInterface* PDI |
Debug draw dataflow element | Dataflow/DataflowDebugDrawObject.h | |
void PopulateDataflowElements() |
Populate dataflow elements | Dataflow/DataflowDebugDrawObject.h |
Overridden from IDataflowDebugDrawObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsA
(
FName InType |
Check of the object type | Dataflow/DataflowDebugDrawObject.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName StaticType() |
Dataflow/DataflowDebugDrawObject.h |