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FDataflowOverrideNode Base class for override nodes within the Dataflow graph.
Override Nodes allow to access to Override property on the asset. They can read the values by the key.
| Name | FDataflowOverrideNode |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Dataflow/Core/Public/Dataflow/DataflowOverrideNode.h |
| Include Path | #include "Dataflow/DataflowOverrideNode.h" |
Syntax
USTRUCT ()
struct FDataflowOverrideNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FDataflowOverrideNode
Derived Classes
- FGetBoolOverrideFromAssetDataflowNode
- FGetFloatOverrideFromAssetDataflowNode
- FGetIntOverrideFromAssetDataflowNode
- FGetStringOverrideFromAssetDataflowNode
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FDataflowOverrideNode() |
Dataflow/DataflowOverrideNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Default | FString | Dataflow/DataflowOverrideNode.h |
|
|
| IsOverriden | bool | Dataflow/DataflowOverrideNode.h |
|
|
| Key | FName | Dataflow/DataflowOverrideNode.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
DATAFLOW_NODE_DEFINE_INTERNAL
(
FDataflowOverrideNode, |
Dataflow/DataflowOverrideNode.h | ||
T GetDefaultValue
(
UE::Dataflow::FContext& Context |
Dataflow/DataflowOverrideNode.h | ||
int32 GetDefaultValue
(
UE::Dataflow::FContext& Context |
Dataflow/DataflowOverrideNode.h | ||
float GetDefaultValue
(
UE::Dataflow::FContext& Context |
Dataflow/DataflowOverrideNode.h | ||
int32 GetDefaultValue
(
UE::Dataflow::FContext& Context |
|||
float GetDefaultValue
(
UE::Dataflow::FContext& Context |
|||
FString GetValueFromAsset
(
UE::Dataflow::FContext& Context, |
Dataflow/DataflowOverrideNode.h | ||
bool ShouldInvalidate
(
FName InKey |
Dataflow/DataflowOverrideNode.h |
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Evaluate | Dataflow/DataflowOverrideNode.h |