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Description
Checks to see if the UObject subsystem is fully bootstrapped and ready to go. If true, then all objects are registered and auto registration of natives is over, forever.
| Name | UObjectInitialized |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectBase.h |
| Include Path | #include "UObject/UObjectBase.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectBase.cpp |
bool UObjectInitialized()
true if the UObject subsystem is initialized.