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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > UStruct > UStruct
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
Include | #include "UObject/Class.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp |
UStruct
&40;
EStaticConstructor,
int32 InSize,
int32 InAlignment,
EObjectFlags InFlags
&41;
Remarks
Constructors.