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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > UScriptStruct > ICppStructOps
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
Include | #include "UObject/Class.h" |
bool HasSerializeFromMismatchedTag&40;&41; const
Remarks
Return true if this class wants to serialize from some other tag (usually for conversion purposes)