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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > UObjectBaseUtility
Deprecated * ClearPendingKill() should no longer be used. Use ClearGarbage() which will work just like ClearPendingKill() if Pending Kill support is enabled.
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectBaseUtility.h |
Include | #include "UObject/UObjectBaseUtility.h" |
void ClearPendingKill&40;&41;
Remarks
Unmarks this object as PendingKill.