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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > UObjectBase
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectBase.h |
Include | #include "UObject/UObjectBase.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectBase.cpp |
void LowLevelRename
&40;
FName NewName,
UObject &42; NewOuter
&41;
Remarks
Just change the FName and Outer and rehash into name hash tables. For use by higher level rename functions.
Parameters
Name | Description |
---|---|
NewName | new name for this object |
NewOuter | new outer for this object, if NULL, outer will be unchanged |