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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > UObject
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/Object.h |
Include | #include "UObject/Object.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/ScriptCore.cpp |
void execPushExecutionFlow
&40;
FFrame & Stack,
void &42; Result
&41;
Remarks
Push a code offset onto the execution flow stack for future execution. Current execution continues to the next instruction after the push one.