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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > UObject > PostDuplicate
- UObject::PostDuplicate()
- UDataprepAsset::PostDuplicate()
- USoundControlBus::PostDuplicate()
- UProxyAsset::PostDuplicate()
- UDMXLibrary::PostDuplicate()
- UWaterWavesAsset::PostDuplicate()
- UOptimusNodeGraph::PostDuplicate()
- UAnimSequenceBase::PostDuplicate()
- UWaterWavesAssetReference::PostDuplicate()
- UMetaSoundPatch::PostDuplicate()
- UNiagaraParameterCollection::PostDuplicate()
- UMetaSoundSource::PostDuplicate()
- AChaosSolverActor::PostDuplicate()
- ULightComponentBase::PostDuplicate()
- UGerstnerWaterWaves::PostDuplicate()
- USoundSubmixBase::PostDuplicate()
- USoundSubmixWithParentBase::PostDuplicate()
- USoundSubmixWithParentBase::PostDuplicate()
- UNiagaraEmitter::PostDuplicate()
- UCustomizableObject::PostDuplicate()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/Object.h |
Include | #include "UObject/Object.h" |
virtual void PostDuplicate
&40;
EDuplicateMode::Type DuplicateMode
&41;