Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > UObject
- UObject::GetSubobjectsWithStableNamesForNetworking()
- UAbilitySystemComponent::GetSubobjectsWithStableNamesForNetworking()
- AActor::GetSubobjectsWithStableNamesForNetworking()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/Object.h |
Include | #include "UObject/Object.h" |
virtual void GetSubobjectsWithStableNamesForNetworking
&40;
TArray< UObject &42; > & ObjList
&41;
Remarks
Returns a list of sub-objects that have stable names for networking