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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > UObject
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/Object.h |
Include | #include "UObject/Object.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Obj.cpp |
UScriptStruct &42; GetSparseClassDataStruct&40;&41; const
Remarks
Return the UStruct corresponding to the sidecar data structure that stores data that is constant for all instances of this class.