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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > UObject
- UObject::GetResourceSizeEx()
- UDEPRECATED_GeometryCacheTrack_TransformGroupAnimation::GetResourceSizeEx()
- UDEPRECATED_GeometryCacheTrack_TransformAnimation::GetResourceSizeEx()
- UDEPRECATED_GeometryCacheTrack_FlipbookAnimation::GetResourceSizeEx()
- UGeometryCacheTrack::GetResourceSizeEx()
- UDEPRECATED_GeometryCacheTrack_TransformGroupAnimation::GetResourceSizeEx()
- UDEPRECATED_GeometryCacheTrack_TransformAnimation::GetResourceSizeEx()
- UDEPRECATED_GeometryCacheTrack_FlipbookAnimation::GetResourceSizeEx()
- UGeometryCacheTrackUsd::GetResourceSizeEx()
- UGeometryCacheTrackStreamable::GetResourceSizeEx()
- UGeometryCache::GetResourceSizeEx()
- UFontFace::GetResourceSizeEx()
- UBuoyancyComponent::GetResourceSizeEx()
- UMassEntitySubsystem::GetResourceSizeEx()
- UGerstnerWaterWaveSubsystem::GetResourceSizeEx()
- UPCGSpatialData::GetResourceSizeEx()
- UPCGPointData::GetResourceSizeEx()
- UPCGSpatialDataWithPointCache::GetResourceSizeEx()
- UAnimComposite::GetResourceSizeEx()
- UCinePrestreamingData::GetResourceSizeEx()
- UGeometryCacheTrackUsd::GetResourceSizeEx()
- UTextureCubeArray::GetResourceSizeEx()
- UTextureCube::GetResourceSizeEx()
- UTexture2DArray::GetResourceSizeEx()
- UVectorFieldStatic::GetResourceSizeEx()
- UProceduralFoliageTile::GetResourceSizeEx()
- UPCGPointData::GetResourceSizeEx()
- UVolumeTexture::GetResourceSizeEx()
- UAnimSequenceBase::GetResourceSizeEx()
- UAnimComposite::GetResourceSizeEx()
- UAnimStreamable::GetResourceSizeEx()
- UAnimMontage::GetResourceSizeEx()
- UWebBrowserTexture::GetResourceSizeEx()
- UNavCollision::GetResourceSizeEx()
- ULandscapeMeshCollisionComponent::GetResourceSizeEx()
- UGeometryCacheTrackStreamable::GetResourceSizeEx()
- UTextureRenderTargetCube::GetResourceSizeEx()
- UTextureRenderTargetVolume::GetResourceSizeEx()
- UTextureRenderTarget2DArray::GetResourceSizeEx()
- UNiagaraSpriteRendererProperties::GetResourceSizeEx()
- UGroomComponent::GetResourceSizeEx()
- UDataTable::GetResourceSizeEx()
- UPCGSpatialDataWithPointCache::GetResourceSizeEx()
- UNiagaraMeshRendererProperties::GetResourceSizeEx()
- UFont::GetResourceSizeEx()
- UNiagaraRibbonRendererProperties::GetResourceSizeEx()
- UGroomBindingAsset::GetResourceSizeEx()
- UTextureRenderTarget2D::GetResourceSizeEx()
- UAnimStreamable::GetResourceSizeEx()
- ULandscapeHeightfieldCollisionComponent::GetResourceSizeEx()
- ULandscapeMeshCollisionComponent::GetResourceSizeEx()
- UHierarchicalInstancedStaticMeshComponent::GetResourceSizeEx()
- UNiagaraComponent::GetResourceSizeEx()
- UNiagaraSystem::GetResourceSizeEx()
- UPhysicsAsset::GetResourceSizeEx()
- UMediaTexture::GetResourceSizeEx()
- UTexture2D::GetResourceSizeEx()
- UBodySetup::GetResourceSizeEx()
- USparseVolumeTextureFrame::GetResourceSizeEx()
- UGeometryCollectionISMPoolComponent::GetResourceSizeEx()
- UStreamableSparseVolumeTexture::GetResourceSizeEx()
- UInstancedStaticMeshComponent::GetResourceSizeEx()
- UHierarchicalInstancedStaticMeshComponent::GetResourceSizeEx()
- UGeometryCollectionComponent::GetResourceSizeEx()
- UBlendSpace::GetResourceSizeEx()
- UModel::GetResourceSizeEx()
- UWaterBodyComponent::GetResourceSizeEx()
- UGroomAsset::GetResourceSizeEx()
- ULandscapeComponent::GetResourceSizeEx()
- UAnimMontage::GetResourceSizeEx()
- UMaterialInstance::GetResourceSizeEx()
- USoundWave::GetResourceSizeEx()
- USkinnedMeshComponent::GetResourceSizeEx()
- USkeletalMeshComponent::GetResourceSizeEx()
- UMaterial::GetResourceSizeEx()
- UParticleSystemComponent::GetResourceSizeEx()
- UStaticMesh::GetResourceSizeEx()
- USkeletalMeshComponent::GetResourceSizeEx()
- USkeletalMesh::GetResourceSizeEx()
- UPrimitiveComponent::GetResourceSizeEx()
- ULandscapeMeshCollisionComponent::GetResourceSizeEx()
- UGroomComponent::GetResourceSizeEx()
- ULandscapeHeightfieldCollisionComponent::GetResourceSizeEx()
- ULandscapeMeshCollisionComponent::GetResourceSizeEx()
- UHierarchicalInstancedStaticMeshComponent::GetResourceSizeEx()
- UNiagaraComponent::GetResourceSizeEx()
- UInstancedStaticMeshComponent::GetResourceSizeEx()
- UHierarchicalInstancedStaticMeshComponent::GetResourceSizeEx()
- UGeometryCollectionComponent::GetResourceSizeEx()
- UWaterBodyComponent::GetResourceSizeEx()
- ULandscapeComponent::GetResourceSizeEx()
- USkinnedMeshComponent::GetResourceSizeEx()
- USkeletalMeshComponent::GetResourceSizeEx()
- UParticleSystemComponent::GetResourceSizeEx()
- USkeletalMeshComponent::GetResourceSizeEx()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/Object.h |
Include | #include "UObject/Object.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Obj.cpp |
virtual void GetResourceSizeEx
&40;
FResourceSizeEx & CumulativeResourceSize
&41;
Remarks
Get the size of the object/resource for use in memory tools or to display to artists/LDs in the Editor This is the extended version which separates up the used memory into different memory regions (the actual definition of which may be platform specific).
Parameters
Name | Description |
---|---|
CumulativeResourceSize | Struct used to count up the cumulative size of the resource as to be displayed to artists/LDs in the Editor. |