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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > UObject
- UObject::GetPrestreamPackages()
- ULevelStreamingAlwaysLoaded::GetPrestreamPackages()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/Object.h |
Include | #include "UObject/Object.h" |
virtual void GetPrestreamPackages
&40;
TArray< UObject &42; > & OutPrestream
&41;
Remarks
Called during cooking. Returns a list of objects. The packages containing those objects will be prestreamed, when the package containing this is loaded. Only used by the EDL.
Parameters
Name | Description |
---|---|
OutPrestream | all objects that will be prestreamed when this packages is streamed |