Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > UMetaData > SetValue
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/MetaData.h |
Include | #include "UObject/MetaData.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/MetaData.cpp |
void SetValue
&40;
const UObject &42; Object,
FName Key,
const TCHAR &42; Value
&41;
Remarks
Set the key/value pair in the Property's metadata
Parameters
Name | Description |
---|---|
Object | the object to set the metadata for |
Key | A key to set the data for |
Value | The value to set for the key The metadata key/value pairs |