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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > UMetaData > GetValue
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/MetaData.h |
Include | #include "UObject/MetaData.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/MetaData.cpp |
const FString & GetValue
&40;
const UObject &42; Object,
const TCHAR &42; Key
&41;
Remarks
Return the value for the given key in the given property The value if found, otherwise an empty string
Parameters
Name | Description |
---|---|
Object | the object to lookup the metadata for |
Key | The key to lookup |