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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > UEnum
- UEnum::ResolveEnumerator()
- UUserDefinedEnum::ResolveEnumerator()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
Include | #include "UObject/Class.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Enum.cpp |
virtual int64 ResolveEnumerator
&40;
FArchive & Ar,
int64 EnumeratorIndex
&41; const
Remarks
Try to update an out-of-date enum index after an enum changes at runtime