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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > UE_STRPROPERTY_CLASS
- FProperty::ExportText_Internal()
- UE_STRPROPERTY_CLASS::ExportText_Internal()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/StrProperty.h.inl |
Include | #include "UObject/StrProperty.h.inl" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/StrProperty.cpp.inl |
virtual void ExportText_Internal
(
FString & ValueStr,
const void * PropertyValueOrContainer,
EPropertyPointerType PropertyPointerType,
const void * DefaultValue,
UObject * Parent,
int32 PortFlags,
UObject * ExportRootScope
) const