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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > UDelegateProperty > UDelegateProperty
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealTypePrivate.h |
Include | #include "UObject/UnrealTypePrivate.h" |
UDelegateProperty
&40;
const FObjectInitializer & ObjectInitializer,
ECppProperty,
int32 InOffset,
EPropertyFlags InFlags,
UFunction &42; InSignatureFunction
&41;