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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > UClass > SerializeDefaultObject
- UClass::SerializeDefaultObject()
- UBlueprintGeneratedClass::SerializeDefaultObject()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
Include | #include "UObject/Class.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp |
virtual void SerializeDefaultObject
&40;
UObject &42; Object,
FStructuredArchive::FSlot Slot
&41;
Remarks
Serializes the passed in object as this class's default object using the given archive slot serializes the passed in object as this class's default object using the given archive
Parameters
Name | Description |
---|---|
Object | the object to serialize as default |
Slot | the structured archive slot to serialize from |
Object | the object to serialize as default |
Ar | the archive to serialize from |